Alcedo Productions

Alcedo Productions

A solo developer, with almost two decades of experience in real-time 3D and game development.

Now making small one-man productions.

Work

Shipped and in development

Ansoku

Live 2024 · WebGL Design + development

A puzzle game for the open web. Calm to sit with, less calm to solve. One WebGL build, running everywhere.

ansoku.app

Bullethell

In development Development title Steam

A bullet-hell shooter inspired by old-school games like Raptor: Call of the Shadows and Geometry Wars, dipped in synthwave. More to be updated soon.

Machinate

In development WebGL

A realtime 3D RTS based on abstraction. Machines that build machines. That is the whole idea.

Track record

Where it comes from

Alcedo Productions is the games practice of a two-decade game-dev career.

2009
Vertigo Games

Mechanics and design in Unreal Engine, shipped to PC and console.

2011
Concave Studio

Founded a studio for VR, AR and real-time 3D. Original titles on Steam.

2013
ICT Lyceum

Teaching programming and real-time 3D.

2016
Craft Studio's

Technical direction: client 3D applications.

2024
Independent

Web apps, games and real-time WebGL, shipped solo.

Contact

For work and questions. Write a few lines and it lands in the studio inbox.